Free Hearth MAX OB48 Replace Brings New Character and Character Rework. Take a look at the total character steadiness modifications beneath.
Free Fire MAX OB48 Update Release Date is 26th February 2025. The update brings new character and character rework in the game. Check out the detailed information below:
Free Fire MAX OB48 Update: Oscar Character
Night Vigilante – “By day, Oscar is a brilliant student; by night, he’s a beloved vigilante. Born into a wealthy family, his life took a dramatic turn when his parents gifted him a custom-designed battlesuit. This extraordinary suit grants him incredible powers, allowing him to shatter enemy defenses with ease and catch them off guard.”
Valiant Dash: Dashes towards the target direction, detonating the first 3 Gloo Walls in the way with 25 DMG, while also dealing 25 DMG to and knocking back enemies encountered. Cooldown: 60s.
CHARACTER REWORK Ignis
Flame Mirage: Deploys a 18m-wide flaming screen that lasts 18s and moves forward at 6m/s for up to 55. While in effect, use the skill again to stop the screen. Enemies (or Gloo Walls) that get in touch with it will instantly take 25 (or 488) DMG, and then take 5 (or 188) DMG/s. Lasts 25. Cooldown: 685.
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Free Fire MAX OB48 Update: CHARACTER BALANCE ADJUSTMENTS
Shield-Points-Related Skill Adjustments – The skills in our game are crafted to deliver a unique combat experience through diverse mechanisms, and Shield Points (SP) is a prime example of this. Though the SP mechanism is easy to understand, it can lead to imbalance when related effects stack. Take Xayne, Shani, Luqueta, and Antonio for instance: individually, they do not seem particularly overpowered. But when they are equipped together, the resulting player survivability can be overwhelming. It leaves the opponents confused. They may wonder, “Why is the player still alive? Is there a damage bug?” This is not the kind of experience we want for our players. Therefore, we are slightly adjusting these four skills to rein in their stacking power.
Xayne: Xtreme Encounter – Enters the Xtreme state and instantly obtains 68→58 temporary Shield Paints for 12s. During this each knockdown of an enemy restores the temporary Shield Points gained through this skill back to 68-50 and resets the state duration. Once the state ends, the Shield Points earned from this process will be removed. Cooldown: 75s.
Shani: Gear Recycle – When using an active skill, gives 48→ 38 Shield Points to self and teammates within 18m. The Shield Points decay after 5s, after which players can obtain the effects again. Cooldown: 185.
Luqueta: Hat Trick – Every elimination increases max. Shield Points permanently by 25-28. Max. boost: 58 48. Clears the effects once the player is eliminated or the round is reset.
Antonio: Gangster’s Spirit – Get 38-28 extra Shield Points[-] firstly of the match. Recovers Defend Factors after surviving fight.
Koda: Aurora Vision – Activates the Aurora power for 18s. Increases movement speed by 18% 15% and discovers enemies behind cover within 58m every 1s (unable to detect those crouching or prone). Cooldown: 68545s. (While parachuting, highlights enemy locations within the field of view but the effect is not shared with teammates.)
Wolfrahh: Limelight – Every elimination will add one spectator, and the number of spectators will not reduce. With each additional spectator, damage taken from headshots reduces by 7%→4% (max. 21% 12%) and headshot damage to enemies increases by 18% (max. 30%).
Lila: Gloo Strike – When hitting enemies or vehicles with rifles & marksman rifles, reduces the enemies’ movement speed by 18% or the vehicles acceleration by 50% 88% for 3s. If the enemy is knocked down while decelerated. It freezes them for up to 3s, obtains 1 extra Gloo Wall.
Nikita: Firearms Expert – Reload speed increases by 30%. Every time the skill user hits an enemy, said target will get a 38% 50% healing deduction that lasts for 18s (max, deduction: 38%→50%). 65
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